Similar to the graffiti we wanted to create as much visual noise as possible to enhance the scene and drive the cyberpunk look. With that I designed small graphics which would be used as Substance Alphas and used in exactly the same way as the graffiti textures. These can be seen on pipes and other such probs in the environment as warnings or maintenance points for workers. There are also some small branding assets which could be used as manufacturing stickers on props.